![]() ![]() The spectral editing abilities in Sequoia come with useful features like switchable display type (linear or logarithmic) and threshold range editing. Adjustments can be made to hear how your track will hold up against different requirements such as Mastered for iTunes. The inclusion of MP3/AAC previewing allows you to hear how your master(s) will sound once encoded into the MP3 or AAC file type. This allows for great flexibility and the ability to make small changes to small sections of your track.Īdditional features for mastering include MP3/AAC previewing, POW-r Dither, DDP import and export, and spectral editing. ![]() Since objects are independent of one another, fades, effects, and routing can be done on a per-object basis. Objects can be made as many times as you like and are able to be moved around within the tracks. Objects are made when audio is split up in Sequoia. One of its most revered features is its object-based approach to editing. ![]() At $2,975, it comes as one of the more expensive options on the list, but those who have used it swear by its intuitive approach to audio editing as well as its immense set of features. Spectral editing and an intuitive workflow make the Sequoia DAW a top pick amongst many engineers.ĭubbed “The Engineer’s Choice”, Sequoia has made its name as one of the most comprehensive software suites for audio production, broadcast, post-production, and mastering. Luckily, the DAWs below were built with mastering in mind, offering many features that so many others do not. The digital systems available to us today for mixing and mastering can support more tracks and more processing than many large-format consoles, making them great choices for engineers looking for flexibility in a laptop-sized workstation.ĭigital Audio Workstations such as Pro Tools, Logic Pro, and Cubase are very popular when tracking and mixing are involved, but when it comes to mastering, these programs do not offer the same level of attention to features that mastering engineers may need. Often the choice of which to go with comes down to user preferences, cost, and desired features of a system. Mixing and mastering can be done with analog and digital workflows. ![]()
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